StaffHQ

Integrations

Works with what you already run.

StaffHQ integrates with 21 plugins across anti-cheat, punishments, permissions, and more. All integrations are detected automatically at startup - no extra config unless noted.

FullRead-onlyPlannedCommunity- 20 active, 0 in progress

Anti-cheat9

Grim

Modern open-source anti-cheat with detailed violation tracking.

Full
  • +Captures flag type, violation level, ping, and TPS at the time of each flag
  • +Builds a per-player flag timeline so you can see if a count is spiking or isolated
  • +Requires Grim 2.3.58+ for full flag metadata

Vulcan

Widely-used premium anti-cheat with granular check categories.

Full
  • +Records check name and violation level for every flag
  • +Stores client version and server at the time of the flag
  • +Surfaced on the Anti-cheat page and via the /flags Discord command

Matrix

Lightweight anti-cheat designed for high-concurrency networks.

Full
  • +Captures check type, sub-type, and violation level
  • +Records player location and server at flag time

Polar

Cloud-assisted anti-cheat with mitigation-type reporting.

Full
  • +Captures check name, mitigation type, and violation level
  • +Flags are linked to the player investigation view

Intave

Subscription anti-cheat with per-module trust scoring.

Full
  • +Records module name and trust level for each flag
  • +Verbose flag detail is preserved where Intave exposes it

Themis

Lag-compensated anti-cheat built for vanilla-style networks.

Full
  • +Captures check name, violation level, and ping at flag time
  • +Server name is recorded for cross-server flag aggregation

WeGuardian

Anti-cheat with deep integration into WorldEdit/WorldGuard regions.

Full
  • +Flag type and violation level are captured on each event
  • +Player and server context is linked into the investigation view

Totemguard

Specialised detection for totem-swap and god-mode exploits.

Full
  • +Captures detection type and player state at time of flag
  • +Flags are surfaced alongside other anti-cheat events per player

AAC

Older premium anti-cheat; no longer actively maintained.

Community
  • +Captures check name and violation level
  • +Timestamp and player UUID are stored; support is best-effort

Punishments4

LiteBans

The most widely used punishment plugin for Minecraft networks.

Full
  • +Syncs bans, mutes, kicks, and warnings including issuing staff and reason
  • +IP bans are stored as hashed values - no raw IPs leave your server
  • +Expiration, active/inactive status, and unbans are all tracked

AdvancedBan

Feature-rich punishment plugin with per-type ban categories.

Full
  • +Captures bans, mutes, kicks, and warnings with staff member and reason
  • +Permanent vs temporary distinction is preserved in the dashboard

BanManager

Database-backed punishment plugin with appeal and report support.

Full
  • +Syncs bans, mutes, kicks, notes, and player reports
  • +Appeal data is included if BanManager appeals are enabled on your server

EssentialsX

General-purpose essentials suite; punishment support used as a fallback.

Full
  • +Captures kicks and bans issued via Essentials commands
  • +Mutes are recorded but are not persistent across restarts - Essentials limitation
  • +If LiteBans or AdvancedBan is also installed, those take priority for ban/mute data

Permissions1

LuckPerms

The standard permissions plugin for modern Minecraft networks.

Full
  • +Detects which players belong to staff groups for session tracking
  • +Captures promotion and demotion events in real time
  • +Resolves inherited group membership so nested groups work correctly

Block Logging1

CoreProtect

Block logging plugin that records every placement, break, and interaction.

Full
  • +Pulls block change history for the 20 minutes before a punishment so you can review context without opening CoreProtect manually
  • +Real-time block actions stream to the dashboard (rate-limited per player) for live activity feeds
  • +Linked directly from the Investigate page per player and per incident

Claim Protection3

GriefPrevention

Claim-based grief protection using the golden shovel mechanic.

Full
  • +Captures claim create / resize / delete events in real time
  • +Denied claim actions (trying to build in someone else's claim) are logged for grief investigations
  • +Claim ownership + trust lists are surfaced on the Investigate view

WorldGuard

Region management plugin used on nearly every Minecraft network.

Full
  • +Region add / remove events are captured as region lifecycle records
  • +Flag-denied actions (PvP blocked, build denied, etc.) log to the activity feed
  • +Region flags are read-only; StaffHQ never modifies WorldGuard state

WorldGuardExtraFlags

Extends WorldGuard with additional flags for teleportation and combat.

Full
  • +WGEF-managed flags (fly, god, heal, feed, respawn, glide, etc.) are captured alongside standard region data
  • +Augments WorldGuard region events automatically when WGEF is present

Combat1

CombatLogX

Prevents combat logging by holding players in combat tags.

Full
  • +Combat tag start and end events are logged per player
  • +Useful for cross-referencing a disconnect with a running combat tag during investigation

Staff Tooling1

Staffmode

Staff-mode plugins that hide staff from the player list and provide freeze/vanish tools.

Full
  • +Staff-mode entry and exit events are recorded as part of the session timeline
  • +Freeze events are linked to the player being investigated, not just the staff member
  • +Compatible with several implementations including UltraStaffChat and similar forks

Placeholders1

PlaceholderAPI

The de-facto placeholder engine for Bukkit/Spigot plugins.

Full
  • +Exposes StaffHQ placeholders for use in scoreboards, chat formatters, and other plugins
  • +Reads PAPI placeholders in configurable StaffHQ messages when enabled in config

Need a plugin that isn't listed?

Request an integration via support@staffhq.net or the Discord server. Most integrations only need a Bukkit event listener and are quick to add.

For technical details on what each integration captures, see the Integrations docs.